Looking for a way to replay Jedi: Fallen Order with a fresh twist? Break the rules with help from this massive sequence break/shortcut/technique compilation, the 3rd episode of Glitching Is Art! https://www.youtube.com/watch?v=OE5GMDpskys
Glitching Is Art Episode 02 – Darksiders III
Episode 2 of Glitching Is Art is out and goes over 3 separate ways you can beat Darksiders III in less than 10 minutes! Item Jumps, Wrong Warps and Menu Storage ahead! Enjoy! https://www.youtube.com/watch?v=V3Exd1Kzj_E
Glitching Is Art Episode 01 – Yooka Laylee and the Impossible Lair
Glitching Is Art is changing going into the future! Focus is going to be put on video content, while the tutorials will still happen. There's much ado about format and general structure but that's what feedback is for! Just making sure this up here as I look at reorganizing this place. In the premiere, we... Continue Reading →
Glitching Is Art Tutorial: Tropical Resort 1’s 3D in 2D Skip
Everyone immediately thought of the Laser method when theorizing potential time save in the long-run, a thought so freaky it almost became comedic to suggest. Thankfully, someone thought outside of the box.
Glitching Is Art Tutorial: Starlight Carnival 1’s Spaceship Skip
With a surge of new Sonic Colours speed strategies and a new generation of runners to cultivate, sometimes us older runners forget about the fundamental skips that have existed in the full-game runs for years. It's time to put the foundation back down to help people enter the fray of Colours in the smoothest way... Continue Reading →
Diablo Immortal: An April Fool’s Joke and The Immortality of Immorality
After a solid few years of seeing the Diablo brand repair itself after its own personal identity crisis, it had all just fallen back down the hill into the mud.
Mega Man 11 Review: The Lowest Of Bars Has Been Cleared
Capcom have produced what can only can be considered a highly serviceable and faithful Mega Man game, albeit with the bare minimum done to warrant attempting to defibrilate the lad for another outing.
Glitching Is Art Tutorial: Planet Wisp 1’s 3D in 2D Skip
A Swedish Sonic Colours speedrunner that goes by the name of UbuntuJackson, whose YouTube channel you can find here, found a way to achieve 3D in 2D status in Planet Wisp 1.
DUSK Beta Thoughts: The 90s FPS Epitomized
Beta Key provided by publisher DUSK is an upcoming first person shooter from the mind of indie developer David Szymanski, published by New Blood Interactive. A first-person shooter with a strong focus on labyrinthine playgrounds, coloured key progression and warehouses stuffed full of gun fodder isn't necessarily one that is fresh in concept, given... Continue Reading →
Git Gud: Why Efficiency, Comprehension and Analysis Intertwine
Roughly a week ago the reboot of a series which is practically gaming royalty was released, Doom. With it came a hurried rush for outlets to create information, analysis and gameplay of it, due to the fact that no pre-release copies were handed to press. Most of it was run off the mill, what you'd... Continue Reading →