Git Gud: Why Efficiency, Comprehension and Analysis Intertwine

Roughly a week ago the reboot of a series which is practically gaming royalty was released, Doom. With it came a hurried rush for outlets to create information, analysis and gameplay of it, due to the fact that no pre-release copies were handed to press. Most of it was run off the mill, what you'd... Continue Reading →

Entering The Speed Run: FGC Should Begin With Brawlers

Two communities that have huge crossover in terms of fans and attendants is the Speed Running community and the Fighting Game community. Many runners have adapted what they learn in Speed Running to improve in their fighting games, but what would the course of action be for someone who plays fighting games and is looking... Continue Reading →

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