Part 2 of the series!
From A Speed Runner to #GameDev : Tips For Not Releasing A Breakable Game
Sometimes the smallest oversight can crack a game open like an egg.
Nostalgic Smokescreen: Of Bits and Bombing
You can't judge a book by it's cover nor can you a video game.
“A Good Speed Game”: Interpretation of Mechanics and Subjective Flaws
The concept of what makes a game suitable for the craft, what makes a good "speed game".